Reshape Tools

 

 

Reshape > Collide [g]
Provides the ability to push one object into or out of another to create dents and bumps.

1. Use the Control tools to line up the two objects to prepare for collision.
2. Selct the objects that you want to effect the final shape: Command shift > select the first object and Command shift>select additional objects.
3. The last object selected with Command shift will be the object you want to bump or dent.
4. Click Reshape in the main tool palette.
5. Click Collide in the lower tool palette.
6. Make the desired changes to the Collide Options parameters.
7. Click OK to collide or Cancel to abort.

Collide Options:

Add - Causes the collision to happen from the inside, pushing outward.
Subtract - Causes the collision to happen from the outside, pushing in.
Subdivide - When selected, causes the object being collided with to subdivide before collision detection. This provides a more accurate representation of the colliding shape, but takes longer to calculate and returns a more complex model.
Delete B - Discards the colliding object (the object used to make the dent) upon return.