ShaderMaker

 

 

Value Nodes
Value nodes define a value attribute such as bump height or reflectivity. Value nodes are almost always used in conjunction with a slider. The value returned by the node is multiplied by the slider value.

Slider
Simply return the value of the slider.

Frame Number
Returns the current frame number.

Object Velocity
Returns the speed, in PiXELS:3D units, at which the current object is moving.

s/t - Texture Coordinate
Returns the location, in st space, of the current pixel being rendered.

X/Y/Z - Current Point
Returns the location, in world space, of the current pixel being rendered.

X/Y/Z - Surface Angle
Returns the surface normal of the current pixel being rendered.