Brick
A 2D texture which simulates brick or stone wall patterns.

Brick Color
Color node used to define the stone segments.
Mortar Color
Color node used to define the area between stone segments.
Brick Width
Slider/Value node used to define the horizontal scale of the bricks.
Brick Height
Slider/Value node used to define the vertical scale of the bricks.
Mortar Thickness
Slider/Value node used to define the spacing between bricks.
Turbulence
Slider/Value node used to define the low frequency randomness of the
brick pattern.
Softness
Slider/Value node used to define the how softly brick blends into mortar.
Noise
Slider/Value node used to define the high frequency randomness of the
brick pattern.