ShaderMaker

 

 

Blender
Merges two color nodes using a value node as an alpha mask.

Input 1
Color node defining source channel 1.

Slider
Sets the weight assignments between channel 1 and channel 2. A value of 0.0 will reveal 100% channel 1, 0.5 will show a 50/50 blend of channels 1 and 2, 1.0 will show 100% channel 2.

Input 2
Color node defining source channel 2.

Blending Function
Value node used to define the blending mask. NOTE: the blending mask DOES NOT override the slider. If you want the blending function to fully control the output image, set the slider to 1.0.