File Menus
File: Export

Saves a PiXELS3D document in DXF, RIB, Multi-Frame RIB, 3DGF or 3DMF formats for use with other software applications. Optionally exports a PICT map of the surface to aid in the creation of texture maps.
  1. Open or create a PiXELS3D file.
  2. Choose Export from the File menu and drag the mouse to select and highlight the desired format.
  3. In the dialog box, type in a name for the file to be exported.
  4. Click Save, or click Cancel to return to the model without creating an export file.
  5. Choose export options for DXF and 3DGF formats.

DXF Export Options

Subdivide

Breaks the object down into finer polygons before exporting. The resolution is set in the Object Info palette, using the U Step and V Step edit fields. (See Window Menu > Object Info > UStep or Window Menu > Object Info > VStep for more info on this.)

Scale

Sets the scaling factor for the exported model. (i.e. 0.5 = 50%)


Tag Map Export

  1. Using the tag tool, select key points on a model’s surface. (i.e. eye sockets)
  2. Select File > Export > Tag Map. This creates a PICT file representing the surface of the model, with tagged points marked as red squares.
  3. Import the PICT into your favorite paint package. Use the tagged points as a reference for painting. (i.e. Paint eyes where the eye sockets are.)