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Exercise
8
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Click OK.Choose file and select Render Setup. Turn backside culling on by checking its box. Click OK to exit render setup. Choose File > Quick Render to see how the shader mapped to your model. Depending upon the shape of your Jellyfish_bell, you may need to adjust the environmental texture mapÕs position by choosing Image Map in the Environment menu and, following the below process, rotating the map along its U axis. Try lower numbers first (i.e. .2 up to .9) followed by a quick render to check the results. This image shows how shaders can be utilized to turn fairly ordinary geometry into extraordinary images. Jellyfish image ©1998 Solid Image Arts. All rights reserved. |
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