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Excercise
6
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Animate the mouth Open the Timeline palette (Command-T). Set the add key insertion point to frame 20. In the MorphMaker palette, select the wide open item from the Gesture menu. Adjust this gestures influence. The mouth opens and closes as the slider is moved back and forth.Set the influence to about 0.5. Click on the Keyframe Pose button. Set the add key insertion point to frame 40. Click on the Zero Gestures button to reset our shape. Click on the Keyframe Pose button. NOTE: Shapes can have a negative influence as well. You canŐt set this with the slider, but you can in the timeline. A negative smile will give you a frown! Values greater than 1 can be used for exaggerated expressions. Render a pencil test |
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