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Export of Displaced Geometry
Now if you export an object that has been embossed using the Displacement
channel of ShaderMaker, the displacement
will appear in the exported data. This is true for any polygonal format.
Layer Editing
You can now edit a layer using the new Edit Layer
dialog box. To open the Edit Layer
dialog box, just click on a selected layer in the Layer
Manager window or double-click an unselected layer.
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